Gameplay and rules testing
Written test cases for dealing, betting rounds, all-ins, side pots, hand ranking and tournament rules, run by hand on every variant you offer.
Poker QA for any platform
Our software test engineers test poker platforms before launch and before every release: gameplay and rules, automated regression, load testing with bots, security, devices and wallet integration. We test any poker platform, whether your own team built it or another vendor did. A tester can start within one week, with a minimum engagement of one month.
What we test
Six kinds of testing, chosen for the release in front of you. Most engagements combine gameplay testing with automated regression and a load test before launch.
Written test cases for dealing, betting rounds, all-ins, side pots, hand ranking and tournament rules, run by hand on every variant you offer.
Scripted suites for the screens and the game API, rerun after every release so a fix in one place doesn’t break dealing, betting or the cashier elsewhere.
Simulated players at many tables at once, to measure the servers, lobby and table updates as traffic grows and show where response times slow down.
Login and session handling, access to accounts and data, and the platform’s own fraud and location checks working as they should.
Real Android and iOS devices, desktop apps and browsers, slow networks, reconnects and the app moving to the background mid-hand.
Deposits, withdrawals and buy-ins, and for a seamless wallet integration every debit, credit, retry and failure case.
Poker game test cases
A sample from our test plans. Each line is a group of cases we write out step by step for your platform, games and rules.
| Area | Example test cases |
|---|---|
| Dealing | The right number of hole cards for each game (2 for Hold’em, 4, 5 or 6 for Omaha); no card appears twice in one hand; the board deals in the right order |
| Betting | Minimum raise after a raise; a short all-in that doesn’t reopen betting; time bank and auto-fold on time-out; pot-limit maximum bet in Omaha |
| Pots | Side pots with three or more all-ins; split pots and the odd chip; rake taken at the right rate and cap |
| Hand ranking | Kickers and ties; the five-high straight; Omaha’s rule of exactly two hole cards; Big O’s low hand qualifying with eight or lower |
| Tournaments | Blind levels and breaks; late registration, re-entry and rebuys; table balancing as players bust; final-table payouts |
| Player states | Disconnect and reconnect mid-hand; sitting out and coming back; two devices on one account |
| Cashier and wallet | A buy-in confirmed before the player is seated; chips credited back on leaving; a failed credit retried and recorded |
| Load | Many bot players joining tables at once; lobby updates under traffic; a server restart while tables are running |
Who hires our testers
Companies that run, build or are about to launch real-money poker and want experienced poker testers without hiring a QA team of their own.
How it works
Testing runs on your staging or development environment, never on your live tables.
Hiring testers works the same way as hiring our poker developers, and you can combine both in one team.
Testing and certification
No. Certification of an RNG or a game comes from accredited testing labs, and your licence decides which one you need. Our own RNG is certified by iTech Labs.
Our test engineers find gameplay, integration and stability issues before you send a build to a lab or launch it. See the poker licensing guide for the routes operators compare.
Questions
It is a team of software test engineers who check that a poker platform deals, bets, evaluates hands, handles money and copes with real traffic correctly before players find the problems. Our testers combine written test cases, automated regression suites and load tests with bots.
Yes. Our test engineers test any poker platform: one your own team built, or one from another vendor. We work on your staging or development environment and report every issue to your developers.
Gameplay and rules testing, automated regression testing, load testing with bots, security testing, compatibility testing on real Android and iOS devices and browsers, and payment and wallet integration testing.
Yes. We write scripted test suites for the screens and the game API, and rerun them after every release, so a fix in one place doesn’t break dealing, betting or the cashier somewhere else.
Yes. We run simulated players at many tables at once to measure how the servers, the lobby and table updates hold up as traffic grows, and we report where response times start to slow down.
Texas Hold’em, Omaha (4-, 5- and 6-card), Big O and Mixed Games, in cash games and tournaments.
No. Certification comes from accredited testing labs. Our own RNG is certified by iTech Labs. Our testers find gameplay, integration and stability issues before you send a build to a lab or launch it.
A tester can start within one week of agreeing the engagement. The minimum engagement is one month, the same as hiring our developers.
It depends on how many testers you need, for how long, and which types of testing. We share rates on a call, after we understand your platform, and send a written proposal before anything starts. No hidden terms 🙂
Players leave a room after a single wrong pot or a frozen table, and errors in betting or the cashier cost real money. Testing every release finds these issues on staging, where they are cheap to fix.
Last updated 4 November 2026 · Technology · Company facts